

The newer Battlefront games feel distinctly lacking in comparison. These would be the rebels' or the clones' last stronghold, the last line of defense keeping you from fully realizing your stranglehold on the galaxy.Įven innocuous planets like Utapau or Mygeeto made battles feel intense if you had just started your campaign as a particular side, up against the enemy force which controlled the majority of the planets you hoped to liberate. Battling on Hoth and Kamino felt awesome because it felt like something was being won or lost.

The inclusion of multiple planets and expansive lore from the movies allowed the gameplay to feel as though real stakes were involved. I still remember the first time I throttled into an opposing capital ship in a troop transport filled with my allies, storming the control room, sabotaging the shield generator, and destroying the engines before being mowed down by defending pilots. While 2015’s Battlefront launched without a single-player campaign and 2017’s outing was bland, uninspired, and short, t he freedom afforded in Galactic Conquest allowed players to build their own Star Wars stories and narratives to enhance the gameplay experience, creating moments of nostalgia that many still reminisce about today. 2017's Battlefront 2 featured a mode with a similar name, Galactic Assault, but one that reflected very little about what made the original mode so strong. It came as a surprise - and a mighty disappointment - for me and many other fans when 2015’s Battlefront reboot was released with nary a hint of the beloved mode. Like many of my friends at the time, I spent many hours role-playing, tinkering with the various classes and options that the mode provided.
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In Battlefront II you can choose from a list of new modes on each map.For many, Galactic Conquest allowed players to create their own narrative campaigns that could have circumvented the relative dearth of single-player content in both the modern Battlefront and Battlefront 2. Instant Action is the same in both Battlefront I and II as you get to pick the maps (and their order) and factions/era. In Instant Action you get to pick the map(s) and modes you play on, and the Faction you play as, you can also choose wether heroes are on or off. You also can now have several fleets to move to different planets or fight in space with. Instead of each planet having a bonus you now buy bonus's with credits, and each planet is worth credits. Galactic Conquest was changed in Battlefront II. It starts with the Battle of Geonosis and the battles seen in Revenge of the Sith and ends with the attack on Echo Base. This is the 'story mode' of Battlefront II in which you get to play as the 501st Legion ( Vader's Fist). Main article: Rise of the Empire Campaign
